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Jul 21

Test-Time Training Done Right

Test-Time Training (TTT) models context dependencies by adapting part of the model's weights (referred to as fast weights) during inference. This fast weight, akin to recurrent states in RNNs, stores temporary memories of past tokens in the current sequence. Existing TTT methods struggled to show effectiveness in handling long-context data, due to their inefficiency on modern GPUs. The TTT layers in many of these approaches operate with extremely low FLOPs utilization (often <5%) because they deliberately apply small online minibatch sizes (e.g., updating fast weights every 16 or 64 tokens). Moreover, a small minibatch implies fine-grained block-wise causal dependencies in the data, unsuitable for data beyond 1D ordered sequences, like sets or N-dimensional grids such as images or videos. In contrast, we pursue the opposite direction by using an extremely large chunk update, ranging from 2K to 1M tokens across tasks of varying modalities, which we refer to as Large Chunk Test-Time Training (LaCT). It improves hardware utilization by orders of magnitude, and more importantly, facilitates scaling of nonlinear state size (up to 40% of model parameters), hence substantially improving state capacity, all without requiring cumbersome and error-prone kernel implementations. It also allows easy integration of sophisticated optimizers, e.g. Muon for online updates. We validate our approach across diverse modalities and tasks, including novel view synthesis with image set, language models, and auto-regressive video diffusion. Our approach can scale up to 14B-parameter AR video diffusion model on sequences up to 56K tokens. In our longest sequence experiment, we perform novel view synthesis with 1 million context length. We hope this work will inspire and accelerate new research in the field of long-context modeling and test-time training. Website: https://tianyuanzhang.com/projects/ttt-done-right

  • 9 authors
·
May 29, 2025

ANVIL: Accelerator-Native Video Interpolation via Codec Motion Vector Priors

Mobile displays refresh at 90-120 Hz, yet most video is encoded at 24-30 frames per second; real-time frame-rate doubling requires each synthesized frame within 33.3 ms on mobile neural processing units. We show that mainstream flow-based video frame interpolation faces three structural deployment barriers on mobile accelerators: spatial sampling operators exceed the frame budget or lack hardware support, iterative flow refinement collapses under 8-bit post-training quantization, and memory-bound operators dominate the inference graph. ANVIL addresses these barriers by reusing motion vectors already computed by the H.264 decoder to prealign input frames, removing learned optical flow, spatial sampling, and iterative accumulation from the accelerator graph. The remaining residual is refined by a convolution-dominated network whose inference graph is composed almost entirely of compute-bound operators. On a Snapdragon 8 Gen 3 device, ANVIL achieves 12.8 ms 1080p network inference in 8-bit integer precision; an open-source Android player sustains 28.4 ms median end-to-end latency per interpolated frame pair over 54,623 consecutively logged samples during 30-minute continuous playback. Per-operator causal analysis identifies quantized accumulation on recurrent flow states as a key mechanism behind integer quantization failure in iterative methods. The current design targets H.264 playback scenarios with decoder-exposed motion vectors.

  • 1 authors
·
Mar 27

Gated QKAN-FWP: Scalable Quantum-inspired Sequence Learning

Fast Weight Programmers (FWPs) encode temporal dependencies through dynamically updated parameters rather than recurrent hidden states. Quantum FWPs (QFWPs) extend this idea with variational quantum circuits (VQCs), but existing implementations rely on multi-qubit architectures that are difficult to scale on noisy intermediate-scale quantum (NISQ) devices and expensive to simulate classically. We propose gated QKAN-FWP, a fast-weight framework that integrates FWP with Quantum-inspired Kolmogorov-Arnold Network (QKAN) using single-qubit data re-uploading circuits as learnable nonlinear activation, known as DatA Re-Uploading ActivatioN (DARUAN). We further introduce a scalar-gated fast-weight update rule that stabilizes parameter evolution, supported by a theoretical analysis of its adaptive memory kernel, geometric boundedness, and parallelizable gradient paths. We evaluate the framework across time-series benchmarks, MiniGrid reinforcement learning, and highlight real-world solar cycle forecasting as our main practical result. In the long-horizon setting with 528-month input window and 132-month forecast horizon, our 12.5k-parameter model achieves lower scaled Mean Square Error (MSE), peak amplitude error, and peak timing error than a suite of classical recurrent baselines with up to 13x more parameters, including Long Short-Term Memory (LSTM) networks (25.9k-89.1k parameters), WaveNet-LSTM (167k), Vanilla recurrent neural network (11.5k), and a Modified Echo State Network (132k). To validate NISQ compatibility, we further deploy the trained fast programmer on IonQ and IBM Quantum processors, recovering forecasting accuracy within 0.1% relative MSE of the noiseless simulator at 1024 shots. These results position gated QKAN-FWP as a scalable, parameter-efficient, and NISQ-compatible approach to quantum-inspired sequence modeling.

  • 19 authors
·
May 6 2

Demystifying Hidden-State Recurrence: Switchable Latent Reasoning with On-Policy Reinforcement Learning

Latent chain-of-thought compresses reasoning by replacing visible reasoning traces with continuous hidden-state recurrence, but existing formulations are difficult to optimize with standard on-policy reinforcement learning (RL) and hard to interpret causally. Our key insight is that a single pair of explicit boundary tokens can address both issues at once: discrete entry and exit anchors make the latent block compatible with standard on-policy RL, and the same anchors offer a natural foothold for mechanistic analysis. Motivated by this, we propose SWITCH, a switchable latent reasoning framework. The model emits <swi> to enter latent mode and </swi> to exit. Because the boundaries are ordinary discrete tokens, the GRPO policy ratio is well-defined at every decision point. The same anchors also expose the latent steps to direct probing and causal intervention. We train the model with a visible-to-latent curriculum and a Switch-GRPO objective that propagates gradients through recurrent latent computation. SWITCH consistently outperforms prior hidden-state-recurrence latent reasoning approaches at similar scale. Mechanistic analysis through the boundary tokens further reveals three findings: (i) <swi> is a sharply localised, learned switching policy rather than a stylistic artefact; (ii) the latent step it opens performs problem-specific, causally important computation rather than acting as an inert placeholder; and (iii) that computation is concentrated at a single hidden-state transition on entry. Together, these results show that hidden-state-recurrence latent reasoning is both RL-trainable and open to direct mechanistic analysis, including of how on-policy RL itself improves the model from the inside.

  • 9 authors
·
Jun 10 2

'Si'multaneous 'S'patial-'T'emporal Message Passing for Dynamic Graph Representation Learning

Dynamic graph neural networks (DGNNs) that operate on snapshot sequences typically fall into one of two categories. Temporal-first approaches build per-node temporal embeddings and only afterwards perform spatial aggregation, whereas Spatial-first approaches invert this order, feeding the output of a graph convolution into a downstream temporal module. In either case, the rigid sequencing forces the second stage to consume an already-compressed summary produced by the first, ruling out joint reasoning over topology and evolution; concretely, the message-passing operator never gets to weight a neighbor's contribution by that neighbor's past trajectory. This paper introduces SiST-GNN (Simultaneous Spatial-Temporal GNN), which fuses the two signals inside a single message-passing operation rather than chaining them. Concretely, at each snapshot we maintain a recurrent hidden state per node that summarises its history, pair it with the node's current feature vector, and treat the pair as two nodes joined by a cross-time edge; running a standard graph convolution on this temporally augmented graph yields the updated representation. Our empirical study spans nine public baselines and fourteen model-dataset combinations, covering both fixed-split and live-update evaluation regimes. Across every public benchmark, SiST-GNN sets a new state of the art in link prediction task over the strongest prior method by 109--277% in the fixed-split setting and by 68--194% in the live-update setting. We additionally construct three dynamic node-classification tasks by discretising the underlying continuous-time event streams; here SiST-GNN beats the leading discrete-time (DTDG) baseline by 7--22% and matches continuous-time (CTDG) methods that consume the raw events directly.

  • 2 authors
·
May 24

DREAMSTATE: Diffusing States and Parameters for Recurrent Large Language Models

Modern Recurrent Neural Networks (RNNs), such as RWKV, are distinguished by their powerful short-range modeling capabilities and efficient fixed-size states, which constitute a core advantage over standard Transformers. However, there is a significant lack of research into their internal state as an editable knowledge representation. To fill this gap, we first explore the representational properties of the RWKV state by proposing the DREAMSTATE framework. This framework utilizes a conditional Diffusion Transformer (DiT) to directly model the probability manifold of the state, enabling its generation and editing. The structural nature of this representation is validated through t-SNE visualizations and controlled generation experiments. After successfully uncovering and modeling the state's representational potential, we further propose a novel hybrid architecture that combines the local advantages of RNNs with global context adaptability. This architecture features a parallel DiT that processes a variable-length global context to dynamically generate and adjust the core recurrent module's WKV parameters, transforming the fixed recurrence mechanism into a context-aware dynamic function. Experiments demonstrate that this hybrid model can be trained stably via a multi-objective loss, validating its design feasibility. Our work not only opens a new research direction for RNN state representation but also provides a concrete architectural reference for future model design. The code is publicly available at: https://huggingface.co/2dgx41s/DreamState.

  • 1 authors
·
Jan 26

Convolutional State Space Models for Long-Range Spatiotemporal Modeling

Effectively modeling long spatiotemporal sequences is challenging due to the need to model complex spatial correlations and long-range temporal dependencies simultaneously. ConvLSTMs attempt to address this by updating tensor-valued states with recurrent neural networks, but their sequential computation makes them slow to train. In contrast, Transformers can process an entire spatiotemporal sequence, compressed into tokens, in parallel. However, the cost of attention scales quadratically in length, limiting their scalability to longer sequences. Here, we address the challenges of prior methods and introduce convolutional state space models (ConvSSM) that combine the tensor modeling ideas of ConvLSTM with the long sequence modeling approaches of state space methods such as S4 and S5. First, we demonstrate how parallel scans can be applied to convolutional recurrences to achieve subquadratic parallelization and fast autoregressive generation. We then establish an equivalence between the dynamics of ConvSSMs and SSMs, which motivates parameterization and initialization strategies for modeling long-range dependencies. The result is ConvS5, an efficient ConvSSM variant for long-range spatiotemporal modeling. ConvS5 significantly outperforms Transformers and ConvLSTM on a long horizon Moving-MNIST experiment while training 3X faster than ConvLSTM and generating samples 400X faster than Transformers. In addition, ConvS5 matches or exceeds the performance of state-of-the-art methods on challenging DMLab, Minecraft and Habitat prediction benchmarks and enables new directions for modeling long spatiotemporal sequences.

  • 5 authors
·
Oct 30, 2023

RePrompT: Recurrent Prompt Tuning for Integrating Structured EHR Encoders with Large Language Models

Large Language Models (LLMs) have shown strong promise for mining Electronic Health Records (EHRs) by reasoning over longitudinal clinical information to capture context-rich patient trajectories. However, leveraging LLMs for structured EHRs (e.g., standardized diagnosis and medication codes) presents two key challenges. First, translating time-stamped EHR sequences into plain text can obscure both temporal structure and code identities, weakening the ability to capture code co-occurrence and longitudinal regularities. Second, unlike cohort-trained predictive models that learn a shared, task-aligned representation space across patients, LLMs are often applied in a case-isolated inference setting where each patient is processed independently without leveraging population-level patterns. To address these challenges, we introduce RePrompT, a time-aware LLM framework that integrates structured EHR encoders through prompt tuning, without modifying underlying architectures. Specifically, RePrompT recurrently incorporates latent states from prior visits to preserve longitudinal information, and injects population-level information through trainable prompt tokens derived from a cohort-trained, task-aligned EHR encoder. Experiments on MIMIC-III and MIMIC-IV demonstrate that RePrompT consistently outperforms both EHR-based and LLM-based baselines across multiple clinical prediction tasks.

  • 5 authors
·
Apr 19

De-identification of Patient Notes with Recurrent Neural Networks

Objective: Patient notes in electronic health records (EHRs) may contain critical information for medical investigations. However, the vast majority of medical investigators can only access de-identified notes, in order to protect the confidentiality of patients. In the United States, the Health Insurance Portability and Accountability Act (HIPAA) defines 18 types of protected health information (PHI) that needs to be removed to de-identify patient notes. Manual de-identification is impractical given the size of EHR databases, the limited number of researchers with access to the non-de-identified notes, and the frequent mistakes of human annotators. A reliable automated de-identification system would consequently be of high value. Materials and Methods: We introduce the first de-identification system based on artificial neural networks (ANNs), which requires no handcrafted features or rules, unlike existing systems. We compare the performance of the system with state-of-the-art systems on two datasets: the i2b2 2014 de-identification challenge dataset, which is the largest publicly available de-identification dataset, and the MIMIC de-identification dataset, which we assembled and is twice as large as the i2b2 2014 dataset. Results: Our ANN model outperforms the state-of-the-art systems. It yields an F1-score of 97.85 on the i2b2 2014 dataset, with a recall 97.38 and a precision of 97.32, and an F1-score of 99.23 on the MIMIC de-identification dataset, with a recall 99.25 and a precision of 99.06. Conclusion: Our findings support the use of ANNs for de-identification of patient notes, as they show better performance than previously published systems while requiring no feature engineering.

  • 4 authors
·
Jun 10, 2016

M$^2$RNN: Non-Linear RNNs with Matrix-Valued States for Scalable Language Modeling

Transformers are highly parallel but are limited to computations in the TC^0 complexity class, excluding tasks such as entity tracking and code execution that provably require greater expressive power. Motivated by this limitation, we revisit non-linear Recurrent Neural Networks (RNNs) for language modeling and introduce Matrix-to-Matrix RNN (M^2RNN): an architecture with matrix-valued hidden states and expressive non-linear state transitions. We demonstrate that the language modeling performance of non-linear RNNs is limited by their state size. We also demonstrate how the state size expansion mechanism enables efficient use of tensor cores. Empirically, M^2RNN achieves perfect state tracking generalization at sequence lengths not seen during training. These benefits also translate to large-scale language modeling. In hybrid settings that interleave recurrent layers with attention, Hybrid M^2RNN outperforms equivalent Gated DeltaNet hybrids by 0.4-0.5 perplexity points on a 7B MoE model, while using 3times smaller state sizes for the recurrent layers. Notably, replacing even a single recurrent layer with M^2RNN in an existing hybrid architecture yields accuracy gains comparable to Hybrid M^2RNN with minimal impact on training throughput. Further, the Hybrid Gated DeltaNet models with a single M^2RNN layer also achieve superior long-context generalization, outperforming state-of-the-art hybrid linear attention architectures by up to 8 points on LongBench. Together, these results establish non-linear RNN layers as a compelling building block for efficient and scalable language models.

  • 5 authors
·
Mar 14

From Pixels to States: Rethinking Interactive World Models as Game Engines

Building interactive worlds that respond coherently to player actions has long been a shared goal of computer graphics, games, and artificial intelligence. Recent video generative models provide a data-driven route toward this goal by predicting future observations conditioned on user actions, and are increasingly regarded as potential next-generation game engines. Realizing a genuinely interactive game world, however, requires interaction outcomes that follow rules over evolving game conditions, consequences that persist over long horizons, and a generation loop that operates in real time. Conventional game engines realize these properties through a recurrent action-state-observation loop, in which player actions update an explicit game state according to predefined rules and observations are rendered from the resulting state. Taking this loop as an organizing lens, this paper examines interactive game world modeling along four dimensions: player action control, game state dynamics, state-observation persistence, and real-time interactive generation. For each dimension, we start from the capabilities required by an interactive game world, group existing approaches into representative families, and discuss the strengths and trade-offs of each family. Complementing this analysis, we present a scalable data engine for Black Myth: Wukong that collects over 90 hours of gameplay with frame-aligned player actions, ground-truth game states, and visual observations, together with structured and semantic annotations, as a resource for state-aware game world modeling. We hope this paper offers a clear picture of where the field stands and fosters progress toward interactive game worlds.

AlayaLab Alaya Studio
·
Jul 14 2

Flow Equivariant Recurrent Neural Networks

Data arrives at our senses as a continuous stream, smoothly transforming from one instant to the next. These smooth transformations can be viewed as continuous symmetries of the environment that we inhabit, defining equivalence relations between stimuli over time. In machine learning, neural network architectures that respect symmetries of their data are called equivariant and have provable benefits in terms of generalization ability and sample efficiency. To date, however, equivariance has been considered only for static transformations and feed-forward networks, limiting its applicability to sequence models, such as recurrent neural networks (RNNs), and corresponding time-parameterized sequence transformations. In this work, we extend equivariant network theory to this regime of `flows' -- one-parameter Lie subgroups capturing natural transformations over time, such as visual motion. We begin by showing that standard RNNs are generally not flow equivariant: their hidden states fail to transform in a geometrically structured manner for moving stimuli. We then show how flow equivariance can be introduced, and demonstrate that these models significantly outperform their non-equivariant counterparts in terms of training speed, length generalization, and velocity generalization, on both next step prediction and sequence classification. We present this work as a first step towards building sequence models that respect the time-parameterized symmetries which govern the world around us.

  • 1 authors
·
Jul 19, 2025 1

MinMax Recurrent Neural Cascades

We show that the MinMax algebra provides a form of recurrence that is expressively powerful, efficiently implementable, and most importantly it is not affected by vanishing or exploding gradient. We call MinMax Recurrent Neural Cascades (RNCs) the models obtained by cascading several layers of neurons that employ such recurrence. We show that MinMax RNCs enjoy many favourable theoretical properties. First, their formal expressivity includes all regular languages, arguably the maximal expressivity for a finite-memory system. Second, they can be evaluated in parallel with a runtime that is logarithmic in the input length given enough processors; and they can also be evaluated sequentially. Third, their state and activations are bounded uniformly for all input lengths. Fourth, at almost all points, their loss gradient exists and it is bounded. Fifth, they do not exhibit a vanishing state gradient: the gradient of a state w.r.t. a past state can have constant value one regardless of the time distance between the two states. Finally, we find empirical evidence that the favourable theoretical properties of MinMax RNCs are matched by their practical capabilities: they are able to perfectly solve a number of synthetic tasks, showing superior performance compared to the considered state-of-the-art recurrent neural networks; also, we train a MinMax RNC of 127M parameters on next-token prediction, and the obtained model shows competitive performance for its size, providing evidence of the potential of MinMax RNCs on real-world tasks.

  • 1 authors
·
May 7

From Chaos to Synchrony in Recurrent Excitatory-Inhibitory Networks with Target-Specific Inhibition

Biological neural networks can operate in qualitatively distinct dynamical regimes, and transitions between these regimes are thought to underlie changes in computation and behavior. The seminal work of Sompolinsky, Crisanti, and Sommers (SCS) showed that random recurrent networks undergo a transition from quiescence to asynchronous chaos, establishing a paradigmatic link between random connectivity, dynamical instability, and internally generated fluctuations in neural circuits. Here, we extend this framework to two-population firing-rate networks with segregated excitatory and inhibitory neurons and target-specific inhibitory couplings that break excitation--inhibition balance. Using dynamical mean-field theory, we derive self-consistent equations for the macroscopic mean activities and autocorrelations, together with stability criteria distinguishing mean-driven and fluctuation-driven instabilities. We show that target-specific inhibition organizes the phase diagram into three qualitative classes: inhibition-dominated or strictly balanced networks display only quiescent activity and asynchronous chaos; excitation-dominated networks display persistent activity together with either synchronous chaos with non-vanishing mean activity or coherent oscillations, depending on the stability-matrix eigenvalues. Crucially, coherent oscillations do not coexist with chaotic fluctuations around the periodic mean trajectory; rather, their onset suppresses the chaotic component, reminiscent of input-induced suppression of chaos. These results generalize SCS theory to recurrent networks with explicit excitatory--inhibitory structure and identify target-specific inhibition as a key control parameter for large-scale neural dynamics.

  • 4 authors
·
May 13

Semantic learning in autonomously active recurrent neural networks

The human brain is autonomously active, being characterized by a self-sustained neural activity which would be present even in the absence of external sensory stimuli. Here we study the interrelation between the self-sustained activity in autonomously active recurrent neural nets and external sensory stimuli. There is no a priori semantical relation between the influx of external stimuli and the patterns generated internally by the autonomous and ongoing brain dynamics. The question then arises when and how are semantic correlations between internal and external dynamical processes learned and built up? We study this problem within the paradigm of transient state dynamics for the neural activity in recurrent neural nets, i.e. for an autonomous neural activity characterized by an infinite time-series of transiently stable attractor states. We propose that external stimuli will be relevant during the sensitive periods, {\it viz} the transition period between one transient state and the subsequent semi-stable attractor. A diffusive learning signal is generated unsupervised whenever the stimulus influences the internal dynamics qualitatively. For testing we have presented to the model system stimuli corresponding to the bars and stripes problem. We found that the system performs a non-linear independent component analysis on its own, being continuously and autonomously active. This emergent cognitive capability results here from a general principle for the neural dynamics, the competition between neural ensembles.

  • 2 authors
·
Mar 11, 2009

Efficient Parallel Samplers for Recurrent-Depth Models and Their Connection to Diffusion Language Models

Language models with recurrent depth, also referred to as universal or looped when considering transformers, are defined by the capacity to increase their computation through the repetition of layers. Recent efforts in pretraining have demonstrated that these architectures can scale to modern language modeling tasks while exhibiting advantages in reasoning tasks. In this work, we examine the relationship between recurrent-depth models and diffusion language models. Building on their similarities, we develop a new diffusion forcing sampler for these models to accelerate generation. The sampler advances by decoding new tokens at every forward pass of the model, while the latent states of these tokens can be further refined in parallel through recurrence. Theoretically, generation with our sampler is strictly more expressive than the baseline autoregressive generation using the same time budget on modern hardware. Moreover, this sampler, based on principles from diffusion literature, can be directly applied to existing 3.5B recurrent-depth transformers without any tuning, leading to up to a 5x speedup. Consequently, our findings not only provide an efficient mechanism for parallelizing the extra computation in recurrent-depth models at inference, but also suggest that such models can be naturally viewed as strong continuous, though causal, diffusion language models.

State-Regularized Recurrent Neural Networks to Extract Automata and Explain Predictions

Recurrent neural networks are a widely used class of neural architectures. They have, however, two shortcomings. First, they are often treated as black-box models and as such it is difficult to understand what exactly they learn as well as how they arrive at a particular prediction. Second, they tend to work poorly on sequences requiring long-term memorization, despite having this capacity in principle. We aim to address both shortcomings with a class of recurrent networks that use a stochastic state transition mechanism between cell applications. This mechanism, which we term state-regularization, makes RNNs transition between a finite set of learnable states. We evaluate state-regularized RNNs on (1) regular languages for the purpose of automata extraction; (2) non-regular languages such as balanced parentheses and palindromes where external memory is required; and (3) real-word sequence learning tasks for sentiment analysis, visual object recognition and text categorisation. We show that state-regularization (a) simplifies the extraction of finite state automata that display an RNN's state transition dynamic; (b) forces RNNs to operate more like automata with external memory and less like finite state machines, which potentiality leads to a more structural memory; (c) leads to better interpretability and explainability of RNNs by leveraging the probabilistic finite state transition mechanism over time steps.

  • 3 authors
·
Dec 9, 2022

Thinking Deeper, Not Longer: Depth-Recurrent Transformers for Compositional Generalization

Standard Transformers have a fixed computational depth, fundamentally limiting their ability to generalize to tasks requiring variable-depth reasoning, such as multi-hop graph traversal or nested logic. We propose a depth-recurrent Transformer that decouples computational depth from parameter count by iteratively applying a shared-weight Transformer block in latent space -- enabling the model to trade recurrence steps for deeper reasoning at inference time. Our architecture incorporates three mechanisms to make deep recurrence (20+ steps) stable: (1) a silent thinking objective that supervises only the final output, forcing genuine multi-step reasoning rather than intermediate heuristic shortcuts; (2) LayerScale initialization to protect fragile reasoning states from untrained layer noise; and (3) an identity-biased recurrence that creates a gradient highway across many steps. We evaluate on three compositional reasoning domains with decreasing inductive biases: graph reachability (strict adjacency masking), nested boolean logic (relative positioning), and unstructured relational text (where sequence position provides no structural hints). Across all tasks, we observe a clear computational frontier -- a boundary where performance transitions from chance to near-perfect as thinking steps scale with task complexity. Moreover, these tasks reveal qualitatively different generalization behaviors: precise but brittle (graph), approximate but robust (logic), and autonomous latent routing without structural hints (text). This progression illuminates how the interplay between a task-invariant recurrent reasoning core and task-specific perceptual interfaces shapes out-of-distribution (OOD) generalization, offering a mechanistic perspective on vertical chain-of-thought that complements the prevailing horizontal token-generation paradigm.

  • 1 authors
·
Mar 23

Parallel Causal Associative Fields: Gated Sparse Memory for Long-Context Language Modeling

Transformers achieve strong language modeling performance by providing direct token-to-token communication paths, but causal self-attention scales quadratically with context length. Recurrent and state-space models reduce this cost, yet compress history into sequentially updated fixed-size states. This paper studies a third primitive: a parallel content-addressed memory over causal successor records. The proposed Parallel Causal Associative Field (PCAF) writes local records from a context window into hash buckets, retrieves a bounded candidate set for the current query, forms a sparse cache distribution over successor tokens, and mixes that cache with a parametric local language model through a learned gate. The resulting model maintains sparse long-context access while avoiding a single fixed recurrent state bottleneck. We evaluate PCAF under full autoregressive pretraining on WikiText-103 and PG-19 using a distributed Google Cloud TPU v4-32 pod. At 303M parameters and context length T = 2048, PCAF-semantic reaches 36.31 perplexity on WikiText-103 and 52.45 perplexity on PG-19, compared with 47.49 and 53.84 for a matched dense Transformer. PCAF-semantic simultaneously processes 0.61-0.62M tokens/s across the TPU pod, versus 0.43M tokens/s for dense and local attention baselines. Supporting 41M-parameter multi-seed sweeps and single-GPU component ablations show that the associative cache, retrieval capacity, and learned gate materially affect the speed-quality trade-off.

  • 1 authors
·
Jun 8

Sessa: Selective State Space Attention

Modern sequence modeling is dominated by two families: Transformers, whose self-attention can access arbitrary elements of the visible sequence, and structured state-space models, which propagate information through an explicit recurrent state. These mechanisms face different limitations on long contexts: when attention is diffuse, the influence of individual tokens is diluted across the effective support, while recurrent state propagation can lose long-range sensitivity unless information is actively preserved. As a result, both mechanisms face challenges in preserving and selectively retrieving information over long contexts. We propose Sessa, a decoder that places attention inside a recurrent feedback path. This creates many attention-based paths through which past tokens can influence future states, rather than relying on a single attention read or a single recurrent chain. We prove that, under explicit assumptions and matched regimes, Sessa admits power-law memory tails O(ell^{-β}) for 0 < β< 1, with slower decay than in the corresponding Transformer and Mamba-style baselines. We further give an explicit construction that achieves this power-law rate. Under the same assumptions, Sessa is the only model class among those considered that realizes flexible selective retrieval, including profiles whose influence does not decay with distance. Consistent with this theoretical advantage, across matched experiments, Sessa achieves the strongest performance on long-context benchmarks while remaining competitive with Transformer and Mamba-style baselines on short-context language modeling.

  • 1 authors
·
Apr 20 2

VegSim: A Geospatial World Model for Scenario-Conditioned Vegetation Simulation

Vegetation monitoring under climate stress requires answering not only how it will evolve given the expected weather, but how it would respond to alternative meteorological conditions. Forecasting models return the expected vegetation state for the observed weather and cannot answer these scenario-conditioned questions, because future weather is fixed to the recorded trajectory. We present VegSim, a geospatial world model for scenario-conditioned vegetation simulation. VegSim infers a latent vegetation state from sparse satellite-derived NDVI histories, past meteorological covariates, and static spatial context, propagates it forward under future weather forcing through recurrent latent dynamics, and decodes predictive NDVI quantiles at each lead time. Because future forcing enters as a controllable input, the same trained model supports probabilistic forecasting under observed weather and conditional simulation under user-defined meteorological forcing, without supervision on scenario responses. We evaluate VegSim on GreenEarthNet across in-distribution data and spatial, temporal, and joint spatial-temporal shift, where it achieves strong point and probabilistic accuracy against time series and Earth observation forecasting baselines while using a compact architecture. We then simulate vegetation responses across Europe under four meteorological scenarios, and in a France summer 2022 case study, obtaining spatially coherent patterns consistent with known sensitivity to temperature and precipitation. The code is available at https://github.com/arco-group/vegsim.

  • 4 authors
·
Jun 19

Apriel-H1: Towards Efficient Enterprise Reasoning Models

Large Language Models (LLMs) achieve remarkable reasoning capabilities through transformer architectures with attention mechanisms. However, transformers suffer from quadratic time and memory complexity in the attention module (MHA) and require caching key-value states during inference, which severely limits throughput and scalability. High inference throughput is critical for agentic tasks, long-context reasoning, efficient deployment under high request loads, and more efficient test-time compute scaling. State Space Models (SSMs) such as Mamba offer a promising alternative with linear inference complexity and a constant memory footprint via recurrent computation with fixed-size hidden states. In this technical report we introduce the Apriel-H1 family of hybrid LLMs that combine transformer attention and SSM sequence mixers for efficient reasoning at 15B model size. These models are obtained through incremental distillation from a pretrained reasoning transformer, Apriel-Nemotron-15B-Thinker, progressively replacing less critical attention layers with linear Mamba blocks. We release multiple post-distillation variants of Apriel-H1-15B-Thinker with different SSM-to-MHA ratios and analyse how reasoning performance degrades as more Mamba layers replace MHA. Additionally, we release a 30/50 hybrid variant of Apriel-H1, further fine-tuned on a supervised dataset of reasoning traces, achieving over 2x higher inference throughput when deployed in the production-ready vLLM environment, with minimal degradation in reasoning performance. This shows that distilled hybrid SSM-Transformer architectures can deliver substantial efficiency gains over the pretrained transformer equivalent without substantially compromising the reasoning quality.

  • 13 authors
·
Nov 4, 2025

Memory Caching: RNNs with Growing Memory

Transformers have been established as the de-facto backbones for most recent advances in sequence modeling, mainly due to their growing memory capacity that scales with the context length. While plausible for retrieval tasks, it causes quadratic complexity and so has motivated recent studies to explore viable subquadratic recurrent alternatives. Despite showing promising preliminary results in diverse domains, such recurrent architectures underperform Transformers in recall-intensive tasks, often attributed to their fixed-size memory. In this paper, we introduce Memory Caching (MC), a simple yet effective technique that enhances recurrent models by caching checkpoints of their memory states (a.k.a. hidden states). Memory Caching allows the effective memory capacity of RNNs to grow with sequence length, offering a flexible trade-off that interpolates between the fixed memory (i.e., O(L) complexity) of RNNs and the growing memory (i.e., O(L^2) complexity) of Transformers. We propose four variants of MC, including gated aggregation and sparse selective mechanisms, and discuss their implications on both linear and deep memory modules. Our experimental results on language modeling, and long-context understanding tasks show that MC enhances the performance of recurrent models, supporting its effectiveness. The results of in-context recall tasks indicate that while Transformers achieve the best accuracy, our MC variants show competitive performance, close the gap with Transformers, and performs better than state-of-the-art recurrent models.

  • 6 authors
·
Feb 27 1

MetaState: Persistent Working Memory Enhances Reasoning in Discrete Diffusion Language Models

Discrete diffusion language models (dLLMs) generate text by iteratively denoising a masked sequence. However, standard dLLMs condition each denoising step solely on the current hard-masked sequence, while intermediate continuous representations are discarded after sampling and remasking. We term this bottleneck the Information Island issue: continuous information remains isolated within individual denoising steps and fails to propagate across the trajectory. This bottleneck is especially harmful for reasoning, which requires intermediate reasoning state to be preserved and updated across many denoising steps. To address this limitation, we introduce MetaState, a lightweight recurrent augmentation that equips a frozen dLLM backbone with persistent, fixed-size working memory. MetaState comprises three modules with a shared time conditioner: a cross-attention Mixer that reads backbone activations into memory slots, a GRU-style Updater that integrates information across steps, and a cross-attention Injector that writes the updated memory back into the backbone. We train these modules with a dedicated K-step unrolling pipeline to learn multi-step dynamics. MetaState adds only {sim}0.6% trainable parameters while keeping the backbone frozen, and consistently improves reasoning performance over frozen baselines on mathematical reasoning and code generation benchmarks, with an average gain of 4.5% across all evaluations.

  • 8 authors
·
Mar 29

Mechanistic Interpretability of RNNs emulating Hidden Markov Models

Recurrent neural networks (RNNs) provide a powerful approach in neuroscience to infer latent dynamics in neural populations and to generate hypotheses about the neural computations underlying behavior. However, past work has focused on relatively simple, input-driven, and largely deterministic behaviors - little is known about the mechanisms that would allow RNNs to generate the richer, spontaneous, and potentially stochastic behaviors observed in natural settings. Modeling with Hidden Markov Models (HMMs) has revealed a segmentation of natural behaviors into discrete latent states with stochastic transitions between them, a type of dynamics that may appear at odds with the continuous state spaces implemented by RNNs. Here we first show that RNNs can replicate HMM emission statistics and then reverse-engineer the trained networks to uncover the mechanisms they implement. In the absence of inputs, the activity of trained RNNs collapses towards a single fixed point. When driven by stochastic input, trajectories instead exhibit noise-sustained dynamics along closed orbits. Rotation along these orbits modulates the emission probabilities and is governed by transitions between regions of slow, noise-driven dynamics connected by fast, deterministic transitions. The trained RNNs develop highly structured connectivity, with a small set of "kick neurons" initiating transitions between these regions. This mechanism emerges during training as the network shifts into a regime of stochastic resonance, enabling it to perform probabilistic computations. Analyses across multiple HMM architectures - fully connected, cyclic, and linear-chain - reveal that this solution generalizes through the modular reuse of the same dynamical motif, suggesting a compositional principle by which RNNs can emulate complex discrete latent dynamics.

  • 5 authors
·
Oct 29, 2025

Priming: Hybrid State Space Models From Pre-trained Transformers

Hybrid State-Space models combine Attention with recurrent State-Space Model (SSM) layers, balancing eidetic memory from Attention with compressed fading memory from SSMs. This yields smaller Key-Value caches and faster decoding than Transformers, along with a richer architectural design space. Exploring that design space at scale has so far required training from scratch, a barrier that has kept most large-model Hybrid research within a narrow range of architectures. We introduce Priming, a method that turns Hybrid architecture design from a pre-training problem into a knowledge transfer one. Priming initializes a Hybrid model from a pre-trained Transformer and, through short alignment and post-training phases, recovers downstream quality using less than 0.5% of the source model's pre-training token budget. Priming is agnostic to the source Transformer family (e.g., Qwen, Llama, Mistral), model class (dense or Mixture-of-Experts), and model scale. Priming enables us to run the first controlled comparison of SSM layer types at scale under identical conditions. We evaluate, Gated KalmaNet (GKA), Gated DeltaNet (GDN), and Mamba-2, and show that their expressiveness hierarchy, GKA>GDN>Mamba-2, directly predicts downstream performance on long-context reasoning tasks. We scale Priming to 8B/32B reasoning models with native 128K contexts. Our Hybrid GKA 32B improves over its source Qwen3-32B by +3.8 average reasoning points, while staying within 1% of a Transformer post-trained on the same data and enabling up to 2.3x higher decode throughput. To foster research on Hybrid architectures, we release a model zoo of primed Hybrid models for long-context reasoning and instruction following, together with the Priming training and inference code (Sequence Parallelism algorithms for long-context training, optimized GKA kernels, and vLLM serving plugin), all under Apache~2.0 License.

  • 9 authors
·
May 7

Associative-State Universal Transformers: Sparse Retrieval Meets Structured Recurrence

We study whether a structured recurrent state can serve as a compact associative backbone for language modeling while still supporting exact retrieval. We introduce UniMatrix, a Universal Transformer style family that reuses a shared recurrent block across depth and augments it with hybrid state updates, a ROSA-style residual path, and token-conditioned embedding modulation. We evaluate these models on byte-level WikiText-2, synthetic associative recall, throughput profiling on Apple MPS, and a corrected benchmark for triple-token interactions. At small scale, UniMatrix-Core and UniMatrix-ROSA slightly outperform a parameter-matched Transformer on WikiText-2 while using many fewer parameters, reaching 5.084 and 5.083 bits-per-byte versus 5.124. The main negative result is equally important: on associative recall, the original UniMatrix family remains near chance while the Transformer reaches 25.4 percent, showing that compressed recurrent state alone is not enough for exact lookup. A retrieval-oriented follow-up, UniMatrix-Assoc, helps only marginally. By contrast, UniMatrix-SparsePointer, which adds sparse slot routing and direct pointer-logit fusion, reaches 75.6 percent on the original pilot recipe and 99.2 percent on a no-dropout follow-up while using 53.8 percent fewer parameters than the Transformer baseline. Ablations show that the gain comes from sufficient slot capacity and exact pointer-level output routing. Overall, structured recurrent state is promising and parameter-efficient, but strong long-range behavior still requires explicit sparse retrieval and better kernels.

  • 1 authors
·
Mar 31

S0 Tuning: Zero-Overhead Adaptation of Hybrid Recurrent-Attention Models

Using roughly 48 execution-verified HumanEval training solutions, tuning a single initial state matrix per recurrent layer, with zero inference overhead, outperforms LoRA by +10.8 pp (p < 0.001) on HumanEval. The method, which we call S0 tuning, optimizes one state matrix per recurrent layer while freezing all model weights. On Qwen3.5-4B (GatedDeltaNet hybrid), S0 tuning improves greedy pass@1 by +23.6 +/- 1.7 pp (10 seeds). On FalconH1-7B (Mamba-2 hybrid), S0 reaches 71.8% +/- 1.3 and LoRA reaches 71.4% +/- 2.4 (3 seeds), statistically indistinguishable at this sample size while requiring no weight merging. Cross-___domain transfer is significant on MATH-500 (+4.8 pp, p = 0.00002, 8 seeds) and GSM8K (+2.8 pp, p = 0.0003, 10 seeds); a text-to-SQL benchmark (Spider) shows no transfer, consistent with the trajectory-steering mechanism. A prefix-tuning control on a pure Transformer (Qwen2.5-3B) degrades performance by -13.9 pp under all nine configurations tested. On Qwen3.5, a per-step state-offset variant reaches +27.1 pp, above both S0 and LoRA but with per-step inference cost. Taken together, the results show that recurrent state initialization is a strong zero-inference-overhead PEFT surface for hybrid language models when verified supervision is scarce. The tuned state is a ~48 MB file; task switching requires no weight merging or model reload. Code and library: https://github.com/jackyoung27/s0-tuning.

  • 1 authors
·
Apr 2 3

Stuffed Mamba: State Collapse and State Capacity of RNN-Based Long-Context Modeling

One essential advantage of recurrent neural networks (RNNs) over transformer-based language models is their linear computational complexity concerning the sequence length, which makes them much faster in handling long sequences during inference. However, most publicly available RNNs (e.g., Mamba and RWKV) are trained on sequences with less than 10K tokens, and their effectiveness in longer contexts remains largely unsatisfying so far. In this paper, we study the cause of the inability to process long context for RNNs and suggest critical mitigations. We examine two practical concerns when applying state-of-the-art RNNs to long contexts: (1) the inability to extrapolate to inputs longer than the training length and (2) the upper bound of memory capacity. Addressing the first concern, we first investigate *state collapse* (SC), a phenomenon that causes severe performance degradation on sequence lengths not encountered during training. With controlled experiments, we attribute this to overfitting due to the recurrent state being overparameterized for the training length. For the second concern, we train a series of Mamba-2 models on long documents to empirically estimate the recurrent state capacity in language modeling and passkey retrieval. Then, three SC mitigation methods are proposed to improve Mamba-2's length generalizability, allowing the model to process more than 1M tokens without SC. We also find that the recurrent state capacity in passkey retrieval scales exponentially to the state size, and we empirically train a Mamba-2 370M with near-perfect passkey retrieval accuracy on 256K context length. This suggests a promising future for RNN-based long-context modeling.

  • 6 authors
·
Oct 9, 2024 3

Execution-State Capsules: Graph-Bound Execution-State Checkpoint and Restore for Low-Latency, Small-Batch, On-Device Physical-AI Serving

Mainstream LLM serving systems reuse prefix work mainly through paged or radix key-value (KV) caches. This is highly effective for high-throughput, high-concurrency serving, but it manages only one positional fragment of execution state: the KV cache. We study the opposite regime: low-latency, small-batch, on-device physical-AI serving, where interactive LLM agents, speech systems, and robot policies repeatedly branch, reset, interrupt, and re-enter under tight responsiveness budgets. We introduce execution-state capsules, a graph-bound checkpoint and restore mechanism for the complete restorable state at a committed boundary. FlashRT is a white-box, backend-facing kernel runtime whose evaluated NVIDIA CUDA backend runs captured graph plans over contiguous static buffers with no block-table indirection. Because the live state is a closed set of named buffers, a capsule can snapshot, restore, fork, or roll back the whole execution boundary, including KV, recurrent state, convolution state, MTP state, and metadata. This moves reuse from token-addressed KV fragments to graph-bound execution-state boundaries. On an RTX 5090, capsule restore is byte-exact at the stored-state level and token-identical under greedy decode. A KV-only ablation diverges, showing that recurrent state is load-bearing. GPU-resident snapshot and restore are sub-millisecond, and TTFT speedup over cold prefill grows from 3.9x at 2k tokens to 27x at 16k tokens. On Jetson AGX Thor and DGX Spark, the same correctness and structural properties hold. Capsules are not a replacement for high-throughput KV-cache serving; they define a complementary latency-first serving point for explicit execution-state reuse.

  • 1 authors
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Jun 17

SurgicalMamba: Dual-Path SSD with State Regramming for Online Surgical Phase Recognition

Online surgical phase recognition (SPR) underpins context-aware operating-room systems and requires committing to a prediction at every frame from past context alone. Surgical video poses three demands that natural-video recognizers do not jointly address: procedures span tens of thousands of frames, time flows non-uniformly as long routine stretches are punctuated by brief phase-defining transitions, and the visual ___domain is narrow so backbone features are strongly correlated across channels. Existing recognizers either let per-frame cost grow with elapsed length, or hold cost bounded but advance state at a uniform rate with channel-independent dynamics, leaving the latter two demands unaddressed. We present SurgicalMamba, a causal SPR model built on Mamba2's structured state-space duality (SSD) that holds per-frame cost at O(d). It introduces three SSD-compatible components, each targeting one demand: a dual-path SSD block that separates long- and short-term regimes at the level of recurrent state; intensity-modulated stepping, a continuous-time time-warp that adapts the slow path's effective rate to phase-relevant information; and state regramming, a per-chunk Cayley rotation that opens cross-channel mixing in the otherwise axis-aligned SSM recurrence. The learned rotation planes inherit a phase-aligned structure without any direct supervision, offering an interpretable internal signature of surgical workflow. Across seven public SPR benchmarks, SurgicalMamba reaches state-of-the-art accuracy and phase-level Jaccard under strict online evaluation: 94.6%/82.7% on Cholec80 (+0.7 pp/+2.2 pp over the strongest prior) and 89.5%/68.9% on AutoLaparo (+1.7 pp/+2.0 pp), at 119 fps on a single GPU. Ablations isolate the contribution of each component. The code is publicly available at https://github.com/sukjuoh/Surgical-Mamba.

Recurrent Neural Network Learning of Performance and Intrinsic Population Dynamics from Sparse Neural Data

Recurrent Neural Networks (RNNs) are popular models of brain function. The typical training strategy is to adjust their input-output behavior so that it matches that of the biological circuit of interest. Even though this strategy ensures that the biological and artificial networks perform the same computational task, it does not guarantee that their internal activity dynamics match. This suggests that the trained RNNs might end up performing the task employing a different internal computational mechanism, which would make them a suboptimal model of the biological circuit. In this work, we introduce a novel training strategy that allows learning not only the input-output behavior of an RNN but also its internal network dynamics, based on sparse neural recordings. We test the proposed method by training an RNN to simultaneously reproduce internal dynamics and output signals of a physiologically-inspired neural model. Specifically, this model generates the multiphasic muscle-like activity patterns typically observed during the execution of reaching movements, based on the oscillatory activation patterns concurrently observed in the motor cortex. Remarkably, we show that the reproduction of the internal dynamics is successful even when the training algorithm relies on the activities of a small subset of neurons sampled from the biological network. Furthermore, we show that training the RNNs with this method significantly improves their generalization performance. Overall, our results suggest that the proposed method is suitable for building powerful functional RNN models, which automatically capture important computational properties of the biological circuit of interest from sparse neural recordings.

  • 2 authors
·
May 5, 2020

A Critical Review of Recurrent Neural Networks for Sequence Learning

Countless learning tasks require dealing with sequential data. Image captioning, speech synthesis, and music generation all require that a model produce outputs that are sequences. In other domains, such as time series prediction, video analysis, and musical information retrieval, a model must learn from inputs that are sequences. Interactive tasks, such as translating natural language, engaging in dialogue, and controlling a robot, often demand both capabilities. Recurrent neural networks (RNNs) are connectionist models that capture the dynamics of sequences via cycles in the network of nodes. Unlike standard feedforward neural networks, recurrent networks retain a state that can represent information from an arbitrarily long context window. Although recurrent neural networks have traditionally been difficult to train, and often contain millions of parameters, recent advances in network architectures, optimization techniques, and parallel computation have enabled successful large-scale learning with them. In recent years, systems based on long short-term memory (LSTM) and bidirectional (BRNN) architectures have demonstrated ground-breaking performance on tasks as varied as image captioning, language translation, and handwriting recognition. In this survey, we review and synthesize the research that over the past three decades first yielded and then made practical these powerful learning models. When appropriate, we reconcile conflicting notation and nomenclature. Our goal is to provide a self-contained explication of the state of the art together with a historical perspective and references to primary research.

  • 3 authors
·
May 29, 2015

Recurrent Quantum Neural Networks

Recurrent neural networks are the foundation of many sequence-to-sequence models in machine learning, such as machine translation and speech synthesis. In contrast, applied quantum computing is in its infancy. Nevertheless there already exist quantum machine learning models such as variational quantum eigensolvers which have been used successfully e.g. in the context of energy minimization tasks. In this work we construct a quantum recurrent neural network (QRNN) with demonstrable performance on non-trivial tasks such as sequence learning and integer digit classification. The QRNN cell is built from parametrized quantum neurons, which, in conjunction with amplitude amplification, create a nonlinear activation of polynomials of its inputs and cell state, and allow the extraction of a probability distribution over predicted classes at each step. To study the model's performance, we provide an implementation in pytorch, which allows the relatively efficient optimization of parametrized quantum circuits with thousands of parameters. We establish a QRNN training setup by benchmarking optimization hyperparameters, and analyse suitable network topologies for simple memorisation and sequence prediction tasks from Elman's seminal paper (1990) on temporal structure learning. We then proceed to evaluate the QRNN on MNIST classification, both by feeding the QRNN each image pixel-by-pixel; and by utilising modern data augmentation as preprocessing step. Finally, we analyse to what extent the unitary nature of the network counteracts the vanishing gradient problem that plagues many existing quantum classifiers and classical RNNs.

  • 1 authors
·
Jun 25, 2020

Looped SSMs: Depth-Recurrence and Input Reshaping for Time Series Classification

State Space Models (SSMs) are inherently recurrent along the sequence dimension, yet depth-recurrence - reusing the same block repeatedly across layers, as recently applied in looped transformers - has not been explored in this model family. We show that a looped SSM with k parameters iterated L times consistently closely matches or outperforms a standard SSM with k cdot L independent parameters across four architectures (LRU, S5, LinOSS, LrcSSM) and six time series classification benchmarks, despite operating within a strictly smaller hypothesis space, as we formally establish. Since the larger model contains the looped model as a special case, this dominance cannot be explained by expressivity and instead points to parameter sharing across depth as a beneficial inductive bias that simplifies optimization. These results demonstrate that depth-recurrence is orthogonal to sequence-recurrence and independently beneficial. We further show that input reshaping is an equally neglected design axis: concatenating timesteps for low-dimensional inputs, or flattening and rechunking the joint feature-time dimension for high-dimensional ones, yields accuracy gains of 1-6% across all models, confirmed over 5 random seeds. Both techniques provide standalone improvements that compound when combined, suggesting that depth and input reshaping are two independent and underexplored design axes for SSMs on time series.

  • 4 authors
·
May 14

Gated DeltaNet-2: Decoupling Erase and Write in Linear Attention

Linear attention replaces the unbounded cache of softmax attention with a fixed-size recurrent state, reducing sequence mixing to linear time and decoding to constant memory. The hard part is not just what to forget, but how to edit this compressed memory without scrambling existing associations. Delta-rule models subtract the current read before writing a new value, and Kimi Delta Attention (KDA) sharpens forgetting with channel-wise decay. But the active edit still uses a single scalar gate to control two different things: how much old content to erase on the key side and how much new content to commit on the value side. We introduce Gated DeltaNet-2, which generalizes both Gated DeltaNet and KDA by inheriting adaptive forgetting and channel-wise decay while addressing their shared limitation, the scalar tie between erasing and writing. Gated Delta Rule-2 separates these roles with a channel-wise erase gate b_t and a channel-wise write gate w_t, reducing to KDA when both gates collapse to the same scalar and to Gated DeltaNet when the decay also collapses. We derive a fast-weight update view, a chunkwise WY algorithm with channel-wise decay absorbed into asymmetric erase factors, and a gate-aware backward pass that preserves efficient parallel training. At 1.3B parameters trained on 100B FineWeb-Edu tokens, Gated DeltaNet-2 achieves the strongest overall results among Mamba-2, Gated DeltaNet, KDA, and Mamba-3 variants across language modeling, commonsense reasoning, and retrieval. Its advantage is most pronounced on long-context RULER needle-in-a-haystack benchmarks, where it improves the evaluated multi-key retrieval setting and remains strong in both recurrent and hybrid settings. Code is available at https://github.com/NVlabs/GatedDeltaNet-2.

nvidia NVIDIA
·
May 20 1

Simple linear attention language models balance the recall-throughput tradeoff

Recent work has shown that attention-based language models excel at recall, the ability to ground generations in tokens previously seen in context. However, the efficiency of attention-based models is bottle-necked during inference by the KV-cache's aggressive memory consumption. In this work, we explore whether we can improve language model efficiency (e.g. by reducing memory consumption) without compromising on recall. By applying experiments and theory to a broad set of architectures, we identify a key tradeoff between a model's state size and recall ability. We show that efficient alternatives to attention (e.g. H3, Mamba, RWKV) maintain a fixed-size recurrent state, but struggle at recall. We propose BASED a simple architecture combining linear and sliding window attention. By varying BASED window size and linear attention feature dimension, we can dial the state size and traverse the pareto frontier of the recall-memory tradeoff curve, recovering the full quality of attention on one end and the small state size of attention-alternatives on the other. We train language models up to 1.3b parameters and show that BASED matches the strongest sub-quadratic models (e.g. Mamba) in perplexity and outperforms them on real-world recall-intensive tasks by 6.22 accuracy points. Implementations of linear attention are often less efficient than optimized standard attention implementations. To make BASED competitive, we develop IO-aware algorithms that enable 24x higher throughput on language generation than FlashAttention-2, when generating 1024 tokens using 1.3b parameter models. Code for this work is provided at: https://github.com/HazyResearch/based.

  • 9 authors
·
Feb 28, 2024 12

RoboTTT: Context Scaling for Robot Policies

Recent robot foundation models operate with single-step or short-history visuomotor context. We introduce Test-Time-Training Robot Policies (RoboTTT), a robot model and training recipe that scale visuomotor context to 8K timesteps, three orders of magnitude beyond state-of-the-art policies, without growing inference latency. At this context length, we unlock new robot capabilities: one-shot in-context imitation from human video demonstrations, on-the-fly policy improvement, robustness to perturbations, and stronger performance on multi-stage, long-horizon tasks. We also observe, for the first time, steady gains in closed-loop performance as pretraining context length scales. At its core, RoboTTT integrates Test-Time Training into robot foundation models such as Vision-Language-Action policies, yielding a sequence model whose recurrent state consists of fast weights, parameters updated by gradient descent during both training and inference, compressing histories into weight space and retrieving contextual information for long-context conditioning. To scale training context length, the recipe combines sequence action forcing with truncated backpropagation through time. On challenging real-robot manipulation tasks, RoboTTT improves overall performance by 87% over the single-step context baseline and fully completes a five-minute, ten-stage assembly task, which no baseline ever does. RoboTTT trained with 8K-timestep context outperforms the same model pretrained with 1K timesteps by 62%, suggesting context length as a new scaling axis for robot foundation models. Videos are available at https://research.nvidia.com/labs/gear/robottt/

nvidia NVIDIA
·
Jul 15 1

Kaczmarz Linear Attention

Long-context language modeling remains central to modern sequence modeling, but the quadratic cost of Transformer attention makes scaling computationally prohibitive. Linear recurrent models address this bottleneck by compressing the context into a fixed-size state, making the rule that forgets, writes, and edits information a central design problem. To address state maintenance, Gated DeltaNet (GDN) combines gated state decay with delta-rule residual writes, using a learnable coefficient to balance forgetting and update magnitude. However, this coefficient is learned empirically rather than derived from the underlying objective, which can lead to suboptimal update magnitudes. We revisit the online-regression objective underlying GDN and, inspired by the Kaczmarz projection method, derive the key-norm-normalized dynamic step size β_t = η_t / (|k_t|_2^2 + ε) for residual updates. We propose Kaczmarz Linear Attention (KLA), a one-scalar modification of GDN that preserves the state shape, gates, linear recurrence, and chunkwise parallel algorithm. At the 0.4B scale with a 1B-token budget, KLA achieves the lowest validation perplexity among evaluated linear-time baselines, 8.09 versus 8.50 for GDN, and remains stable up to 65K tokens. On controlled tasks, KLA reaches 100% on single-needle-in-a-haystack retrieval, improves 8x multi-query associative recall by 7.03 points over GDN, and delivers 2.1x higher decode throughput at 32K context. These results suggest that the key-norm-normalized Kaczmarz coefficient is a first-order design axis for delta-rule sequence models: it improves accuracy, extrapolation, and decoding efficiency without changing the recurrent state or hardware kernel.

  • 3 authors
·
May 8

What to Keep, What to Forget: A Rate--Distortion View of Memory Compaction in LLMs and Agents

Large language models, and the agents built on them, spend an ever-growing share of their compute and memory on remembering: caching attention keys and values, carrying long prompts, maintaining recurrent state, and storing what happened in previous turns and sessions. Because none of this memory is free, four largely separate research communities have each learned to compact it. They evict or quantize the KV cache, prune or distill prompts, bound architectural state, and consolidate agent memory. We argue that these are instances of one problem: a rate--distortion decision about what context-derived information to retain versus discard, at what fidelity, under a resource budget, so as to preserve downstream task utility. We make this lens precise with a single compaction objective and a layer-agnostic lower bound, use it to build a seven-axis taxonomy that classifies methods from across the stack uniformly, and use it to transfer mechanisms between layers that have never been connected, from serving-stack KV management to agent long-term memory. Two patterns hold across the survey. At every layer the signal that decides what to keep is attention magnitude or recency, and it fails in the same way everywhere, by discarding, before the query is known and with no way to undo it, information the query later needs. And while compression is measured carefully on single-turn long context, the repeated compaction that agents actually perform is almost never measured, and no benchmark holds one budget axis across all the layers at once. We turn both observations into a benchmark proposal, a small reference experiment, and a set of compaction-aware design principles, and we map the open problems.

  • 2 authors
·
Jul 8

SILG: The Multi-environment Symbolic Interactive Language Grounding Benchmark

Existing work in language grounding typically study single environments. How do we build unified models that apply across multiple environments? We propose the multi-environment Symbolic Interactive Language Grounding benchmark (SILG), which unifies a collection of diverse grounded language learning environments under a common interface. SILG consists of grid-world environments that require generalization to new dynamics, entities, and partially observed worlds (RTFM, Messenger, NetHack), as well as symbolic counterparts of visual worlds that require interpreting rich natural language with respect to complex scenes (ALFWorld, Touchdown). Together, these environments provide diverse grounding challenges in richness of observation space, action space, language specification, and plan complexity. In addition, we propose the first shared model architecture for RL on these environments, and evaluate recent advances such as egocentric local convolution, recurrent state-tracking, entity-centric attention, and pretrained LM using SILG. Our shared architecture achieves comparable performance to environment-specific architectures. Moreover, we find that many recent modelling advances do not result in significant gains on environments other than the one they were designed for. This highlights the need for a multi-environment benchmark. Finally, the best models significantly underperform humans on SILG, which suggests ample room for future work. We hope SILG enables the community to quickly identify new methodologies for language grounding that generalize to a diverse set of environments and their associated challenges.

  • 5 authors
·
Oct 20, 2021

RecurrentGPT: Interactive Generation of (Arbitrarily) Long Text

The fixed-size context of Transformer makes GPT models incapable of generating arbitrarily long text. In this paper, we introduce RecurrentGPT, a language-based simulacrum of the recurrence mechanism in RNNs. RecurrentGPT is built upon a large language model (LLM) such as ChatGPT and uses natural language to simulate the Long Short-Term Memory mechanism in an LSTM. At each timestep, RecurrentGPT generates a paragraph of text and updates its language-based long-short term memory stored on the hard drive and the prompt, respectively. This recurrence mechanism enables RecurrentGPT to generate texts of arbitrary length without forgetting. Since human users can easily observe and edit the natural language memories, RecurrentGPT is interpretable and enables interactive generation of long text. RecurrentGPT is an initial step towards next-generation computer-assisted writing systems beyond local editing suggestions. In addition to producing AI-generated content (AIGC), we also demonstrate the possibility of using RecurrentGPT as an interactive fiction that directly interacts with consumers. We call this usage of generative models by ``AI As Contents'' (AIAC), which we believe is the next form of conventional AIGC. We further demonstrate the possibility of using RecurrentGPT to create personalized interactive fiction that directly interacts with readers instead of interacting with writers. More broadly, RecurrentGPT demonstrates the utility of borrowing ideas from popular model designs in cognitive science and deep learning for prompting LLMs. Our code is available at https://github.com/aiwaves-cn/RecurrentGPT and an online demo is available at https://www.aiwaves.org/recurrentgpt.

  • 8 authors
·
May 22, 2023 2

Emergent mechanisms for long timescales depend on training curriculum and affect performance in memory tasks

Recurrent neural networks (RNNs) in the brain and in silico excel at solving tasks with intricate temporal dependencies. Long timescales required for solving such tasks can arise from properties of individual neurons (single-neuron timescale, tau, e.g., membrane time constant in biological neurons) or recurrent interactions among them (network-mediated timescale). However, the contribution of each mechanism for optimally solving memory-dependent tasks remains poorly understood. Here, we train RNNs to solve N-parity and N-delayed match-to-sample tasks with increasing memory requirements controlled by N by simultaneously optimizing recurrent weights and taus. We find that for both tasks RNNs develop longer timescales with increasing N, but depending on the learning objective, they use different mechanisms. Two distinct curricula define learning objectives: sequential learning of a single-N (single-head) or simultaneous learning of multiple Ns (multi-head). Single-head networks increase their tau with N and are able to solve tasks for large N, but they suffer from catastrophic forgetting. However, multi-head networks, which are explicitly required to hold multiple concurrent memories, keep tau constant and develop longer timescales through recurrent connectivity. Moreover, we show that the multi-head curriculum increases training speed and network stability to ablations and perturbations, and allows RNNs to generalize better to tasks beyond their training regime. This curriculum also significantly improves training GRUs and LSTMs for large-N tasks. Our results suggest that adapting timescales to task requirements via recurrent interactions allows learning more complex objectives and improves the RNN's performance.

  • 6 authors
·
Sep 22, 2023

You Are in Control of Your State: Why Human Outcomes Are Controllable Through Causal State Intervention

A central puzzle for the behavioural sciences and for human-facing artificial intelligence is the persistence of within-person variability. The same individual, presented with the same observable input, produces different outcomes on different occasions, and different individuals produce divergent outcomes that no observable covariate fully predicts. We argue that this variability belongs in the dynamic latent state of the person, and that human outcomes are controllable in a precise and operational sense through interventions that target the state and its weighting at the moment a decision is being formed. We define a state as the time-indexed weighting vector over the dimensions that govern how an individual's biology, physiology, and neuropsychology process the next event into a decision and an outcome. The relationship between state, decision, and outcome is causal rather than correlational. The weighting vector is dynamic at sub-daily timescales. The conscious channel through which outcomes are reportable is a narrow attentional bottleneck whose contents are themselves state-dependent. Taken together, these claims imply that the outcome of a given event is controllable, conditionally, on the state-trajectory at the time of intervention. We motivate the framework with six strands of established evidence (causal inference, predictive processing, allostasis, attentional bottleneck, chronobiology, computational psychiatry) and a 24-month observational base from a deployed behavioural platform spanning more than 200,000 consented users across four occupational personas (research period 2023 to 2026). We derive seven testable predictions, list six operational requirements for state-aware systems, and discuss implications for digital health, education, AI personalisation, and personal agency.

  • 3 authors
·
May 27

Linear equivalence of nonlinear recurrent neural networks

Large nonlinear recurrent neural networks with random couplings generate high-dimensional, potentially chaotic activity whose structure is of interest in neuroscience and other fields. A fundamental object encoding the collective structure of this activity is the N times N covariance matrix. Prior analytical work on the covariance matrix has been limited to low-dimensional summary statistics. Recent work proposed an ansatz in which, at large N, the covariance matrix for a typical quenched realization takes the same form as that of a linear network with the same couplings, driven by independent noise, with DMFT order parameters setting the transfer function and the noise spectrum. Here, we derive this ansatz using the two-site cavity method, providing two derivations with complementary perspectives. The first decomposes each unit's activity into a linear response to its local field and a nonlinear residual, and shows that cross-covariances between residuals at distinct sites are strongly suppressed, so the residuals act as independent noise driving a linear network. The second derives a self-consistent matrix equation for the covariance matrix. A naive Gaussian closure for the joint statistics of local fields at distinct sites misses cross terms that, in a linear network, would be generated by an external drive. The cavity method recovers these terms from non-Gaussian contributions, revealing an emergent external drive. Higher-order cross-site moments follow a Wick-like decomposition into products of pairwise covariances at leading order, reducing them to the linear-equivalent form. We verify the predictions in simulations. These results extend linear equivalence from feedforward high-dimensional nonlinear systems, where the activations are independent of the weights, to recurrent networks, where the activations are correlated with the couplings that generate them.

  • 1 authors
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May 4

Long-term Recurrent Convolutional Networks for Visual Recognition and Description

Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise. We develop a novel recurrent convolutional architecture suitable for large-scale visual learning which is end-to-end trainable, and demonstrate the value of these models on benchmark video recognition tasks, image description and retrieval problems, and video narration challenges. In contrast to current models which assume a fixed spatio-temporal receptive field or simple temporal averaging for sequential processing, recurrent convolutional models are "doubly deep"' in that they can be compositional in spatial and temporal "layers". Such models may have advantages when target concepts are complex and/or training data are limited. Learning long-term dependencies is possible when nonlinearities are incorporated into the network state updates. Long-term RNN models are appealing in that they directly can map variable-length inputs (e.g., video frames) to variable length outputs (e.g., natural language text) and can model complex temporal dynamics; yet they can be optimized with backpropagation. Our recurrent long-term models are directly connected to modern visual convnet models and can be jointly trained to simultaneously learn temporal dynamics and convolutional perceptual representations. Our results show such models have distinct advantages over state-of-the-art models for recognition or generation which are separately defined and/or optimized.

  • 7 authors
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Nov 17, 2014

Titans: Learning to Memorize at Test Time

Over more than a decade there has been an extensive research effort on how to effectively utilize recurrent models and attention. While recurrent models aim to compress the data into a fixed-size memory (called hidden state), attention allows attending to the entire context window, capturing the direct dependencies of all tokens. This more accurate modeling of dependencies, however, comes with a quadratic cost, limiting the model to a fixed-length context. We present a new neural long-term memory module that learns to memorize historical context and helps attention to attend to the current context while utilizing long past information. We show that this neural memory has the advantage of fast parallelizable training while maintaining a fast inference. From a memory perspective, we argue that attention due to its limited context but accurate dependency modeling performs as a short-term memory, while neural memory due to its ability to memorize the data, acts as a long-term, more persistent, memory. Based on these two modules, we introduce a new family of architectures, called Titans, and present three variants to address how one can effectively incorporate memory into this architecture. Our experimental results on language modeling, common-sense reasoning, genomics, and time series tasks show that Titans are more effective than Transformers and recent modern linear recurrent models. They further can effectively scale to larger than 2M context window size with higher accuracy in needle-in-haystack tasks compared to baselines.

  • 3 authors
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Dec 31, 2024 3