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Joint effort by OpenDriveLab at The University of Hong Kong, Huawei Inc. and Shanghai Innovation Institute (SII).
Highlights
- A post-training framework for Physical AI: Systematically addresses the long-tail safety-critical data scarcity problem in autonomous driving.
- Data-driven long-tail discovery: Failure-prone scenarios are automatically identified from real-world driving logs by the pre-trained agent itself โ no manual design, no synthetic perturbations.
- Photorealistic interactive simulation via 3D Gaussian Splatting (3DGS): Each discovered scenario is reconstructed into a fully controllable, real-time-renderable simulation environment.
- Behavior-driven scenario generation: Leverages Behavior World Model (BWM) to generalize and synthesize diverse traffic variations from long-tail scenarios, expanding sparse safety-critical events into a dense, learnable distribution.
- RL-based post-training on safety-critical rollouts substantially outperforms scaling pre-training data alone โ competitive with a ~10x increase in pre-training data.
- Production-scale validation: Deployed on a mass-produced ADAS platform trained on 80,000+ hours of driving logs, reducing collision rate by up to 45.5% and achieving zero disengagements in a 200 km on-road test.
News
- [2026/04/09] Official data release.
๐ฆ Dataset Overview
This dataset uses a modular data structure where each subsystem (AlgEngine, SimEngine) has its own data requirements while sharing common formats.
| Module | Function | Data Types |
|---|---|---|
| Raw Data | nuPlan & OpenScene base datasets | Sensor data, maps, annotations |
| AlgEngine | End-to-end model training & evaluation | Preprocessed annotations, ckpts, caches |
| SimEngine | Closed-loop simulation environments | Scene assets, config files |
WorldEngine/
โโโ data/ # Main data directory
โโโ raw/ # Raw datasets (nuPlan, OpenScene)
โโโ alg_engine/ # AlgEngine-specific data
โโโ sim_engine/ # SimEngine-specific data
๐ Directory Structure
1๏ธโฃ Raw Data (data/raw/)
Click to expand full directory structure
After downloading the nuPlan and OpenScene raw datasets, set up the following structure via symlinks (ln -s):
data/raw/
โโโ nuplan/ # nuPlan raw dataset
โ โโโ dataset/
โ โโโ maps/ # HD maps (required for all modules)
โ โ โโโ nuplan-maps-v1.0.json
โ โ โโโ us-nv-las-vegas-strip/
โ โ โโโ us-ma-boston/
โ โ โโโ us-pa-pittsburgh-hazelwood/
โ โ โโโ sg-one-north/
โ โโโ nuplan-v1.1/
โ โโโ sensor_blobs/ # Camera images and LiDAR
โ โโโ splits/ # Train/val/test splits
โ
โ
โโโ openscene-v1.1/ # OpenScene dataset (nuPlan-based)
โโโ sensor_blobs/
โ โโโ trainval/ # Training sensor data
โ โโโ test/ # Test sensor data
โโโ meta_datas/
โโโ trainval/ # Training metadata
โโโ test/ # Test metadata
2๏ธโฃ AlgEngine Data (data/alg_engine/)
Click to expand full directory structure
Data for end-to-end model training and evaluation:
data/alg_engine/
โโโ openscene-synthetic/ # Synthetic data generated by SimEngine (need to generate)
โ โโโ sensor_blobs/
โ โโโ meta_datas/
โ โโโ pdms_pkl/
โ
โโโ ckpts/ # Pre-trained model checkpoints
โ โโโ bevformerv2-r50-t1-base_epoch_48.pth
โ โโโ e2e_vadv2_50pct_ep8.pth
โ โโโ track_map_nuplan_r50_navtrain_100pct_bs1x8.pth
โ โโโ track_map_nuplan_r50_navtrain_50pct_bs1x8.pth
โ
โโโ pdms_cache/ # Pre-computed PDM metric caches
โ โโโ pdm_8192_gt_cache_navtest.pkl
โ โโโ pdm_8192_gt_cache_navtrain.pkl
โ
โโโ merged_infos_navformer/ # Preprocessed annotations
โ โโโ nuplan_openscene_navtest.pkl
โ โโโ nuplan_openscene_navtrain.pkl
โ
โโโ test_8192_kmeans.npy # K-means clustering for PDM
3๏ธโฃ SimEngine Data (data/sim_engine/)
Click to expand full directory structure
Data for closed-loop simulation:
data/sim_engine/
โโโ assets/ # Scene assets for simulation
โ โโโ navtest
โ โ โโโ assets
โ โ โโโ configs
โ โโโ navtrain/
โ โโโ navtest_failures/
โ
โโโ scenarios/ # Scenario configurations
โโโ original/ # Original logged scenarios
โ โโโ navtest_failures/
โ โโโ navtrain_50pct_collision/
โ โโโ navtrain_ep_per1/
โ โโโ navtrain_failures_per1/
โ โโโ navtrain_hydramdp_failures/
โ
โโโ augmented/ # Augmented scenarios (from BWM)
โโโ navtrain_50pct_collision/
โโโ navtrain_50pct_ep_1pct/
โโโ navtrain_50pct_offroad/
โ๏ธ Environment Setup
Configure the following environment variables for proper data access:
Quick Configuration
# Add to ~/.bashrc or ~/.zshrc
export WORLDENGINE_ROOT="/path/to/WorldEngine"
export NUPLAN_MAPS_ROOT="${WORLDENGINE_ROOT}/data/raw/nuplan/maps"
export PYTHONPATH=$WORLDENGINE_ROOT:$PYTHONPATH
Apply Changes
source ~/.bashrc # or source ~/.zshrc
๐ก Tip: After adding the above to your shell config file, these environment variables will be automatically loaded every time you open a new terminal.
๐ Usage
Quick Start
Follow these steps to set up the dataset:
| Step | Action | Description |
|---|---|---|
| 1 | Download dataset | Use Hugging Face Hub or Git Clone |
| 2 | Extract scene assets | Extract split archives in data/sim_engine/assets/ |
| 3 | Set environment variables | Configure WORLDENGINE_ROOT and related paths |
| 4 | Create symlinks | Link raw datasets (if needed) |
| 5 | Verify installation | Run the quick test script |
Detailed Setup
4. Create Symlinks (Optional)
If you have already downloaded nuPlan and OpenScene data, use symlinks to avoid data duplication:
cd WorldEngine/data/raw
ln -s /path/to/nuplan nuplan
ln -s /path/to/openscene-v1.1 openscene-v1.1
cd openscene-v1.1
ln -s ../nuplan/maps maps
Next Steps
After dataset setup, refer to the main project documentation:
- ๐ Installation Guide
- ๐ Quick Start
- ๐ฎ SimEngine Usage Guide
- ๐ง AlgEngine Usage Guide
๐ Citation
If this project is helpful to your research, please consider citing:
If you use the Render Assets (MTGS), please also cite:
@article{li2025mtgs,
title={MTGS: Multi-Traversal Gaussian Splatting},
author={Li, Tianyu and Qiu, Yihang and Wu, Zhenhua and Lindstr{\"o}m, Carl and Su, Peng and Nie{\ss}ner, Matthias and Li, Hongyang},
journal={arXiv preprint arXiv:2503.12552},
year={2025}
}
If you use the scenario data generated by Behavior World Model (BWM), please also cite:
@inproceedings{zhou2025nexus,
title={Decoupled Diffusion Sparks Adaptive Scene Generation},
author={Zhou, Yunsong and Ye, Naisheng and Ljungbergh, William and Li, Tianyu and Yang, Jiazhi and Yang, Zetong and Zhu, Hongzi and Petersson, Christoffer and Li, Hongyang},
booktitle={ICCV},
year={2025}
}
@article{li2025optimization,
title={Optimization-Guided Diffusion for Interactive Scene Generation},
author={Li, Shihao and Ye, Naisheng and Li, Tianyu and Chitta, Kashyap and An, Tuo and Su, Peng and Wang, Boyang and Liu, Haiou and Lv, Chen and Li, Hongyang},
journal={arXiv preprint arXiv:2512.07661},
year={2025}
}
If you find AlgEngine well, please cite as well:
@ARTICLE{11353028,
author={Liu, Haochen and Li, Tianyu and Yang, Haohan and Chen, Li and Wang, Caojun and Guo, Ke and Tian, Haochen and Li, Hongchen and Li, Hongyang and Lv, Chen},
journal={IEEE Transactions on Pattern Analysis and Machine Intelligence},
title={Reinforced Refinement With Self-Aware Expansion for End-to-End Autonomous Driving},
year={2026},
volume={48},
number={5},
pages={5774-5792},
keywords={Adaptation models;Self-aware;Autonomous vehicles;Pipelines;Planning;Training;Reinforcement learning;Uncertainty;Data models;Safety;End-to-end autonomous driving;reinforced finetuning;imitation learning;motion planning},
doi={10.1109/TPAMI.2026.3653866}}
๐ License
This dataset is released under the CC-BY-NC-SA-4.0 license.
Terms of Use
- โ Allowed: Modification, distribution, private use
- ๐ Required: Attribution, share alike
- โ ๏ธ Restricted: No commercial use; copyright and license notices must be retained
๐ Related Links
| Resource | Link |
|---|---|
| ๐ Project Home | WorldEngine GitHub |
| ๐ค Hugging Face | Dataset Page |
| ๐ฆ ModelScope | Dataset Page |
| ๐ฌ Discussions | Hugging Face Discussions |
| ๐ Full Documentation | Documentation |
| ๐จ Scene Reconstruction | MTGS Repository |
๐ง Contact
For questions or suggestions, feel free to reach out:
- ๐ Bug Reports: GitHub Issues
- ๐ฌ Discussions: Hugging Face Discussions
โญ If you find WorldEngine useful, please consider giving us a Star! โญ
Thank you for your support of the WorldEngine project!
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